Design Process SADIM
The design process SADIM has its roots in landscape architecture and is originally used to design landscapes. It is a relatively structured and analytical non-linear process with five or more stages in each cycle. Each stage of the cycle is working with specific questions, which enables you to strategically reach a goal. The five stages of a design cycle are the following:
Survey (S): What is already there? Collect information!
Analysis (A): How can I use the knowledge which is there? What are the wants and needs? What do we want to achieve? Make sense of information!
Design (D): What can I do with the knowledge collected in the Survey and Analysis? How can I put it together?
Implementation (I): Do what you designed!
Maintain (M): Can I improve the design?
For my project of creating effective learning material I went through this design cycle to strategically reach my goal.
Introduction
Learning is for humans the most natural thing in the world. We are on the world to learn, every day, every week, every month and every year. Learning never stops! Learning in a natural way is fun and powerful, although it might sometimes be very challenging.
But what are we doing in school and during our studies? Yeah, we are learning!?
I would rather call it recalling information and specific facts, which we are asked to know until a certain date. When and how often are we challenged to think by ourselves critically? How often do we apply our freshly gained facts? How long can we recall this knowledge?
Learning needs to be brain-fulfilling, then it is almost no effort for us and it can be a lot of fun!
In this project I found out about different brain-fulling learning strategies which are creative and fun to implement and at the same time effective in the long term. To condense a lot of complex information of one topic, I created a prototype where one is able to collect all topic related information and learn them effectively.
Key Outcomes
Personal:
- started to unlearn the old way of learning
- being aware of everybody's powerful learning capacity if the right learning methods are used
- tested different brain-fulfilling learning strategies
Peer:
- hopefully this new collection of methods will help my peers to learn more effective
Key Outcomes
Project:
- effectively used SADIM as a non-land based design process
- combined new learning methods and strategies to create a prototype exercise book for alternative learning
- gained practice in prototyping
Learning Insights
- new ways of learning are needed in today’s education
- being aware of everybody's powerful learning capacity if the right learning methods are used
Key Outcomes
Professional:
- selection of brain-based learning strategies that I can use for others and myself to learn more effectively
- created a prototype which I can use for many different topics and visualize complex relationships very clear
- learned a lot about learning